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Poster

Virtual Reality System for Rehabilitation of Children with Cerebral Palsy : a Preliminary study

Abstract : We present a non-immersive virtual reality (VR) system for the rehabilitation of children with Cerebral Palsy (CP). Our objective is to encourage and motivate children to improve their limb motor control while play- ing a game. Two tasks are available : (1) intercepting or (2) to catching / releasing moving objects using a Kinect sensor. These tasks are achieved via the control of a virtual character placed in a virtual island. A control-display ratio is used to virtually increase the child workspace allowing him/her to reach all the approaching objects. In addition, a dynamic difficulty adjustment (DDA) is used to keep a good motivation level. Furthermore, a virtual coach is provided to support and congratulate the children. Twenty healthy chil- dren participated in a preliminary experiment. The aim was (1) to collect control data concerning performance and workload, and (2) to investigate the effect of the virtual coach. Results show a good usability of the game and reveal a high rat (More)
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Poster
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https://hal.univ-angers.fr/hal-02525534
Contributeur : Okina Université d'Angers <>
Soumis le : mardi 31 mars 2020 - 03:07:27
Dernière modification le : jeudi 23 avril 2020 - 10:26:03

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  • HAL Id : hal-02525534, version 1
  • OKINA : ua15921

Citation

Pierre Michel, Paul Richard, Takehiko Yamaguchi, Adrien Verhulst, Eulalie Verhulst, et al.. Virtual Reality System for Rehabilitation of Children with Cerebral Palsy : a Preliminary study. 11th International Conference on Computer Graphics Theory and Applications, 2016, Rome, Italy. SciTePress, pp.306-313, 2016. ⟨hal-02525534⟩

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