3D Interaction Techniques for Virtual Shopping : design and preliminary study - Université d'Angers Accéder directement au contenu
Communication Dans Un Congrès Année : 2016

3D Interaction Techniques for Virtual Shopping : design and preliminary study

Résumé

Virtual Reality is now recognized as a powerful tool for the assessment and rehabilitation of both motor and cognitive impairments. In this context, effective Virtual Environments (VEs) that simulate everyday tasks must be proposed. We have developed a virtual supermarket (VS) in which the user can explore and collect various items using a shopping cart. Four interaction techniques have been designed and compared in terms of usability, performance and workload with healthy volunteer participants. These techniques go beyond the desktop paradigm by offering a more immersive and intuitive way of interaction. Results showed that participants were more efficient in terms of performance (completion time and travelled distance) using the game-pad rather than using full body gestures. However, they had more fun performing the task under these conditions.

Dates et versions

hal-02525541 , version 1 (31-03-2020)

Identifiants

Citer

Eulalie Verhulst, Paul Richard, Emmanuelle Richard, Pierre Nolin, Philippe Allain. 3D Interaction Techniques for Virtual Shopping : design and preliminary study. 11th International Conference on Computer Graphics Theory and Applications, 2016, Rome, Italy. pp.271-279, ⟨10.5220/0005725402690277⟩. ⟨hal-02525541⟩
24 Consultations
0 Téléchargements

Altmetric

Partager

Gmail Facebook X LinkedIn More