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Communication dans un congrès

Physiological-based Dynamic Difficulty Adaptation in a Theragame for Children with Cerebral Palsy

Abstract : The purpose of this research is to provide a physiological-based Dynamic Difficulty Adaptation (DDA) for rehabilitation of children with Cerebral Palsy (CP). In this paper, we present all the steps of the DDA development by going through (1) the acquisition of physiological signals, (2) the extraction of the physiological signals’ features, (3) the training of a learning classifier of physiological signals' features, and (4) the implementation of the DDA in a game-based rehabilitation system. As a result, we successfully implement a physiological-based DDA based on the user affective state (anxiety and boredom).
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Communication dans un congrès
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https://hal.univ-angers.fr/hal-02525549
Contributeur : Okina Université d'Angers <>
Soumis le : mardi 31 mars 2020 - 03:07:58
Dernière modification le : mardi 31 mars 2020 - 09:36:45

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Adrien Verhulst, Takehiko Yamaguchi, Paul Richard. Physiological-based Dynamic Difficulty Adaptation in a Theragame for Children with Cerebral Palsy. 2nd International Conference on Physiological Computing Systems - PhyCS 2015, 2015, Angers, France. pp.164-171, ⟨10.5220/0005271501640171⟩. ⟨hal-02525549⟩

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